From 097c64988599a9a14638cf7ce2b7eff6e8937129 Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Sun, 3 Feb 2019 14:02:54 +0400 Subject: [PATCH] Use enumerable instead of magic number --- apps/openmw/mwmechanics/actors.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 769425053..83c40f963 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -26,6 +26,8 @@ #include "../mwmechanics/aibreathe.hpp" +#include "../mwrender/vismask.hpp" + #include "spellcasting.hpp" #include "npcstats.hpp" #include "creaturestats.hpp" @@ -1461,7 +1463,7 @@ namespace MWMechanics continue; } else if (!isPlayer) - iter->first.getRefData().getBaseNode()->setNodeMask(1<<3); + iter->first.getRefData().getBaseNode()->setNodeMask(MWRender::Mask_Actor); if (iter->first.getClass().getCreatureStats(iter->first).isParalyzed()) ctrl->skipAnim();