From 0cd4df3edf880a4b553a5881cf706529b12a2ee6 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Wed, 17 Jul 2013 02:19:22 -0700 Subject: [PATCH] Stop playing idles on death --- apps/openmw/mwmechanics/character.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 5a8b4b453..57ff02b8b 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -663,8 +663,14 @@ void CharacterController::kill() } if(mAnimation) + { mAnimation->play(mCurrentDeath, Priority_Death, MWRender::Animation::Group_All, false, 1.0f, "start", "stop", 0.0f, 0); + mAnimation->disable(mCurrentIdle); + } + + mIdleState = CharState_None; + mCurrentIdle.clear(); } void CharacterController::resurrect()