From 0ff5e9bfb9970872a9b61ee67db9c1ab321a347e Mon Sep 17 00:00:00 2001 From: elsid Date: Sun, 28 Jun 2020 22:16:45 +0200 Subject: [PATCH] Lookup sound when need to stop Instead of loading. --- apps/openmw/mwsound/soundmanagerimp.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 162c176e6..65214e5ff 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -772,7 +772,7 @@ namespace MWSound if(!mOutput->isInitialized()) return; - Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId)); + Sound_Buffer *sfx = lookupSound(Misc::StringUtils::lowerCase(soundId)); if (!sfx) return; stopSound(sfx, MWWorld::ConstPtr()); @@ -783,7 +783,7 @@ namespace MWSound if(!mOutput->isInitialized()) return; - Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId)); + Sound_Buffer *sfx = lookupSound(Misc::StringUtils::lowerCase(soundId)); if (!sfx) return; stopSound(sfx, ptr);