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Cycle only through weapons which can be equipped by player (bug #4104)
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@ -717,7 +717,9 @@ namespace MWGui
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lastId = item.getCellRef().getRefId();
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lastId = item.getCellRef().getRefId();
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if (item.getClass().getTypeName() == typeid(ESM::Weapon).name() && isRightHandWeapon(item))
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if (item.getClass().getTypeName() == typeid(ESM::Weapon).name() &&
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isRightHandWeapon(item) &&
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item.getClass().canBeEquipped(item, player).first)
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{
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{
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found = true;
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found = true;
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break;
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break;
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