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[Client] Use initial values for LocalPlayer and LocalActor killers
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@ -36,6 +36,10 @@ LocalActor::LocalActor()
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attack.shouldSend = false;
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attack.instant = false;
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killer.isPlayer = false;
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killer.refId = "";
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killer.name = "";
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creatureStats.mDead = false;
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}
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@ -61,6 +61,10 @@ LocalPlayer::LocalPlayer()
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attack.shouldSend = false;
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killer.isPlayer = false;
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killer.refId = "";
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killer.name = "";
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isChangingRegion = false;
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jailProgressText = "";
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