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Broaden selection mask for getting scene bounds if nothing is found.
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parent
7d9dddfa38
commit
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@ -319,6 +319,20 @@ void SceneWidget::update(double dt)
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mRootNode->accept(boundsVisitor);
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mRootNode->accept(boundsVisitor);
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// Remove mask if nothing is found
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if (!boundingBox.valid())
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{
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boundsVisitor.reset();
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boundsVisitor.setMask(~0);
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mRootNode->accept(boundsVisitor);
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}
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// Set a default if there is still nothing found
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if (!boundingBox.valid())
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{
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boundingBox.set(-1, -1, -1, 1, 1, 1);
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}
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mCurrentCamControl->setSceneBounds(boundingBox, CameraController::WorldUp);
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mCurrentCamControl->setSceneBounds(boundingBox, CameraController::WorldUp);
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mCamPositionSet = true;
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mCamPositionSet = true;
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