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Disable quick keys when fighting and spellcasting are disabled (bug #4962)
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@ -60,6 +60,7 @@
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Bug #4963: Enchant skill progress is incorrect
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Bug #4963: Enchant skill progress is incorrect
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Bug #4965: Global light attenuation settings setup is lacking
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Bug #4965: Global light attenuation settings setup is lacking
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Bug #4969: "Miss" sound plays for any actor
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Bug #4969: "Miss" sound plays for any actor
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Bug #4972: Player is able to use quickkeys while disableplayerfighting is active
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Feature #2229: Improve pathfinding AI
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Feature #2229: Improve pathfinding AI
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Feature #3442: Default values for fallbacks from ini file
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Feature #3442: Default values for fallbacks from ini file
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Feature #3610: Option to invert X axis
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Feature #3610: Option to invert X axis
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@ -1333,7 +1333,7 @@ namespace MWInput
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void InputManager::quickKey (int index)
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void InputManager::quickKey (int index)
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{
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{
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if (!mControlSwitch["playercontrols"])
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if (!mControlSwitch["playercontrols"] || !mControlSwitch["playerfighting"] || !mControlSwitch["playermagic"])
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return;
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return;
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if (!checkAllowedToUseItems())
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if (!checkAllowedToUseItems())
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return;
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return;
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