diff --git a/files/materials/terrain.shader b/files/materials/terrain.shader index 3b80c3aec..86eef36ff 100644 --- a/files/materials/terrain.shader +++ b/files/materials/terrain.shader @@ -78,7 +78,6 @@ #endif shVertexInput(float2, uv0) - shVertexInput(float2, uv1) // lodDelta, lodThreshold #if LIGHTING shNormalInput(float4)