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@ -218,7 +218,7 @@ Maximum number of triangles in each node of mesh AABB tree.
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Expert Recastnavigation related settings
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Expert Recastnavigation related settings
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****************************************
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This section is for OpenMW developers who knows about Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
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This section is for OpenMW developers who knows about `Recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ library and understands how it works.
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cell height
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cell height
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@ -320,7 +320,7 @@ max polygons per tile
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Maximum number of polygons per nav mesh tile. Maximum number of nav mesh tiles depends on
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Maximum number of polygons per nav mesh tile. Maximum number of nav mesh tiles depends on
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this value. 22 bits is a limit to store both tile identifier and polygon identifier (tiles = 2^(22 - log2(polygons))).
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this value. 22 bits is a limit to store both tile identifier and polygon identifier (tiles = 2^(22 - log2(polygons))).
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See recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.
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See `recastnavigation <https://github.com/recastnavigation/recastnavigation>`_ for more details.
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max verts per poly
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max verts per poly
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