diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 8f51c462f..c3ac8cb55 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -35,7 +35,7 @@ namespace MWMechanics if(actor.getTypeName() == typeid(ESM::NPC).name()) { - + MWWorld::Class::get(actor).setStance(actor, MWWorld::Class::Run,true); MWMechanics::DrawState_ state = MWWorld::Class::get(actor).getNpcStats(actor).getDrawState(); if (state == MWMechanics::DrawState_Spell || state == MWMechanics::DrawState_Nothing) MWWorld::Class::get(actor).getNpcStats(actor).setDrawState(MWMechanics::DrawState_Weapon);