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fixed for compiler not recognising script names in some situations
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@ -83,7 +83,8 @@ namespace MWScript
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store.get<ESM::Probe>().search (name) ||
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store.get<ESM::Probe>().search (name) ||
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store.get<ESM::Repair>().search (name) ||
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store.get<ESM::Repair>().search (name) ||
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store.get<ESM::Static>().search (name) ||
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store.get<ESM::Static>().search (name) ||
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store.get<ESM::Weapon>().search (name);
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store.get<ESM::Weapon>().search (name) ||
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store.get<ESM::Script>().search (name);
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}
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}
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bool CompilerContext::isJournalId (const std::string& name) const
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bool CompilerContext::isJournalId (const std::string& name) const
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