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[Client] Reset hitPosition in MechanicsHelper::resetAttack()
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@ -188,6 +188,7 @@ void MechanicsHelper::resetAttack(Attack* attack)
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attack->block = false;
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attack->applyWeaponEnchantment = false;
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attack->applyProjectileEnchantment = false;
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attack->hitPosition.pos[0] = attack->hitPosition.pos[1] = attack->hitPosition.pos[2] = 0;
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attack->target.guid = RakNet::RakNetGUID();
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attack->target.refId.clear();
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attack->target.refNum = 0;
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