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[General] Small tweaks to debug info
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@ -19,7 +19,7 @@ namespace mwmp
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void Do(WorldPacket &packet, Player &player, BaseEvent &event) override
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{
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LOG_APPEND(Log::LOG_WARN, "- action: %i", event.action);
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LOG_APPEND(Log::LOG_INFO, "- action: %i", event.action);
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// Until we have a timestamp-based system, send packets pertaining to more
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// than one container (i.e. replies to server requests for container contents)
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@ -1024,6 +1024,7 @@ void LocalPlayer::sendSpellbook()
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void LocalPlayer::sendCellStates()
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_PLAYER_CELL_STATE to server");
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getNetworking()->getPlayerPacket(ID_PLAYER_CELL_STATE)->setPlayer(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_CELL_STATE)->Send();
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