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fixed tab problem
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parent
246544806a
commit
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@ -298,7 +298,6 @@ namespace MWInput
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{
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{
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player.setAutoMove(false);
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player.setAutoMove(false);
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moveX -= speed;
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moveX -= speed;
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}
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}
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if(poller.isDown(A_MoveRight))
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if(poller.isDown(A_MoveRight))
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@ -131,10 +131,7 @@ namespace MWWorld
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float Z_Val = 300.0f * duration * -1.0f;
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float Z_Val = 300.0f * duration * -1.0f;
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if (mAutoMove == true)
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if (mAutoMove == true)
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{
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{
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//if player is running
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//Make player go at full speed
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moveRel(X_Val, Y_Val, Z_Val);
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moveRel(X_Val, Y_Val, Z_Val);
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//else go forward at walk speed.
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}
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}
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}
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}
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@ -147,9 +144,6 @@ namespace MWWorld
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{
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{
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misWalking = setMe;
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misWalking = setMe;
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}
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}
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};
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};
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}
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}
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#endif
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#endif
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