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void pointer workaround
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@ -278,7 +278,7 @@ void SkyManager::ModVertexAlpha(Entity* ent, unsigned int meshType)
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*((uint32*)currentVertex) = tmpR | (tmpG << 8) | (tmpB << 16) | (tmpA << 24);
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// Move to the next vertex
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pData+=vertex_size;
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pData = static_cast<unsigned char *> (pData) + vertex_size;
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}
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// Unlock
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