diff --git a/apps/openmw-mp/Networking.cpp b/apps/openmw-mp/Networking.cpp index 8f7299f58..b9b98571c 100644 --- a/apps/openmw-mp/Networking.cpp +++ b/apps/openmw-mp/Networking.cpp @@ -707,6 +707,9 @@ void Networking::NewPlayer(RakNet::RakNetGUID guid) // If we are iterating over the new player, don't send the packets below if (pl->first == guid.g) continue; + // If an invalid key makes it into the Players map, ignore it + else if (pl->first == RakNet::UNASSIGNED_NETWORK_ID) continue; + playerController->GetPacket(ID_GAME_BASE_INFO)->Send(pl->second, guid); playerController->GetPacket(ID_GAME_DYNAMICSTATS)->Send(pl->second, guid); playerController->GetPacket(ID_GAME_ATTRIBUTE)->Send(pl->second, guid);