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Remove some debug code.
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@ -654,13 +654,6 @@ namespace MWSound
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{
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iterator->second.second += duration;
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}
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std::cout << mSoundPlayTime.size() << " sounds currently playing." << std::endl;
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typedef SoundPlayingTimeMap::iterator it_ty;
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for(it_ty iterator = mSoundPlayTime.begin(); iterator != mSoundPlayTime.end(); iterator++)
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{
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std::cout << iterator->first->getPlayType() << ": " << iterator->second.second << std::endl;
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}
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}
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void SoundManager::update(float duration)
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