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Issue #61: increase alchemy skill on successful potion creation
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@ -237,7 +237,7 @@ void MWMechanics::Alchemy::addPotion (const std::string& name)
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void MWMechanics::Alchemy::increaseSkill()
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{
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MWWorld::Class::get (mAlchemist).skillUsageSucceeded (mAlchemist, ESM::Skill::Alchemy, 0);
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}
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float MWMechanics::Alchemy::getChance() const
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