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[Server] Remove unusable position functions for players
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@ -7,20 +7,6 @@
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#include <iostream>
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#include <iostream>
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using namespace std;
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using namespace std;
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void PositionFunctions::GetPos(unsigned short pid, float *x, float *y, float *z) noexcept
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{
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*x = 0.00;
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*y = 0.00;
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*z = 0.00;
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Player *player;
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GET_PLAYER(pid, player,);
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*x = player->position.pos[0];
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*y = player->position.pos[1];
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*z = player->position.pos[2];
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}
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double PositionFunctions::GetPosX(unsigned short pid) noexcept
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double PositionFunctions::GetPosX(unsigned short pid) noexcept
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{
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{
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Player *player;
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Player *player;
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@ -69,20 +55,6 @@ double PositionFunctions::GetPreviousCellPosZ(unsigned short pid) noexcept
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return player->previousCellPosition.pos[2];
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return player->previousCellPosition.pos[2];
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}
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}
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void PositionFunctions::GetRot(unsigned short pid, float *x, float *y, float *z) noexcept
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{
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*x = 0.00;
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*y = 0.00;
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*z = 0.00;
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Player *player;
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GET_PLAYER(pid, player, );
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*x = player->position.rot[0];
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*y = player->position.rot[1];
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*z = player->position.rot[2];
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}
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double PositionFunctions::GetRotX(unsigned short pid) noexcept
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double PositionFunctions::GetRotX(unsigned short pid) noexcept
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{
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{
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Player *player;
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Player *player;
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@ -4,7 +4,6 @@
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#include "../Types.hpp"
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#include "../Types.hpp"
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#define POSITIONAPI \
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#define POSITIONAPI \
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{"GetPos", PositionFunctions::GetPos},\
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{"GetPosX", PositionFunctions::GetPosX},\
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{"GetPosX", PositionFunctions::GetPosX},\
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{"GetPosY", PositionFunctions::GetPosY},\
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{"GetPosY", PositionFunctions::GetPosY},\
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{"GetPosZ", PositionFunctions::GetPosZ},\
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{"GetPosZ", PositionFunctions::GetPosZ},\
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@ -13,7 +12,6 @@
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{"GetPreviousCellPosY", PositionFunctions::GetPreviousCellPosY},\
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{"GetPreviousCellPosY", PositionFunctions::GetPreviousCellPosY},\
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{"GetPreviousCellPosZ", PositionFunctions::GetPreviousCellPosZ},\
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{"GetPreviousCellPosZ", PositionFunctions::GetPreviousCellPosZ},\
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\
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\
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{"GetRot", PositionFunctions::GetRot},\
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{"GetRotX", PositionFunctions::GetRotX},\
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{"GetRotX", PositionFunctions::GetRotX},\
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{"GetRotZ", PositionFunctions::GetRotZ},\
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{"GetRotZ", PositionFunctions::GetRotZ},\
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\
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\
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@ -29,18 +27,6 @@ class PositionFunctions
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{
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{
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public:
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public:
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/**
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* \brief Assign the player's positional coordinate values to the variables passed as
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* parameters.
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*
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* \param pid The player ID.
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* \param x The variable for the X position.
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* \param y The variable for the Y position.
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* \param z The variable for the Z position.
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* \return void
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*/
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static void GetPos(unsigned short pid, float *x, float *y, float *z) noexcept;
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/**
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/**
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* \brief Get the X position of a player.
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* \brief Get the X position of a player.
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*
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*
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@ -89,18 +75,6 @@ public:
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*/
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*/
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static double GetPreviousCellPosZ(unsigned short pid) noexcept;
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static double GetPreviousCellPosZ(unsigned short pid) noexcept;
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/**
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* \brief Assign the player's rotational coordinate values to the variables passed as
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* parameters.
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*
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* \param pid The player ID.
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* \param x The variable for the X rotation.
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* \param y The variable for the Y rotation.
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* \param z The variable for the Z rotation.
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* \return void
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*/
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static void GetRot(unsigned short pid, float *x, float *y, float *z) noexcept;
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/**
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/**
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* \brief Get the X rotation of a player.
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* \brief Get the X rotation of a player.
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*
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*
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