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make it statically compilable
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@ -78,7 +78,7 @@ void OgreRenderer::start()
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#endif
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}
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bool OgreRenderer::loadPlugins() const
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bool OgreRenderer::loadPlugins()
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{
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#ifdef ENABLE_PLUGIN_GL
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mGLPlugin = new Ogre::GLPlugin();
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@ -151,7 +151,7 @@ namespace OEngine
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/// Start the main rendering loop
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void start();
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bool loadPlugins() const;
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bool loadPlugins() ;
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void update(float dt);
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