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Remove terrain limit warning text that no longer applies
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@ -65,8 +65,6 @@ shader mode =
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enabled = false
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enabled = false
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# Split the shadow maps, allows for a larger shadow distance
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# Split the shadow maps, allows for a larger shadow distance
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# Warning: enabling this will cause some terrain textures to disappear due to
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# hitting the texture unit limit of the terrain material
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split = false
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split = false
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# Increasing shadow distance will lower the shadow quality.
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# Increasing shadow distance will lower the shadow quality.
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