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Fix health meter (again)
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@ -330,7 +330,7 @@ namespace MWClass
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}
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if(ptr.getRefData().getHandle() == "player")
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MWBase::Environment::get().getWindowManager()->setEnemy(ptr);
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MWBase::Environment::get().getWindowManager()->setEnemy(victim);
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int weapskill = ESM::Skill::HandToHand;
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if(!weapon.isEmpty())
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