From 4c61deca8df2ea4167091a4598a525f61e5d49b6 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 19 Nov 2013 15:31:39 +0100 Subject: [PATCH] fixed save code for SavedGame record --- components/esm/savedgame.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/components/esm/savedgame.cpp b/components/esm/savedgame.cpp index a717c6469..5a5fc9fa8 100644 --- a/components/esm/savedgame.cpp +++ b/components/esm/savedgame.cpp @@ -22,10 +22,10 @@ void ESM::SavedGame::load (ESMReader &esm) void ESM::SavedGame::save (ESMWriter &esm) const { - esm.writeHNCString (mPlayerName, "PNAM"); + esm.writeHNCString ("PNAM", mPlayerName); esm.writeHNT ("PLEV", mPlayerLevel); - esm.writeHNCString (mPlayerClass, "PCLA"); - esm.writeHNCString (mPlayerCell, "PCEL"); + esm.writeHNCString ("PCLA", mPlayerClass); + esm.writeHNCString ("PCEL", mPlayerCell); esm.writeHNT ("TSTM", mInGameTime, 16); esm.writeHNT ("TIME", mTimePlayed);