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more cleanup
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@ -308,7 +308,6 @@ namespace MWWorld
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void World::playerCellChange (Ptr::CellStore *cell, const ESM::Position& position,
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bool adjustPlayerPos)
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{
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std::cout << "PlayerCellChange";
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if (adjustPlayerPos)
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mPlayer->setPos (position.pos[0], position.pos[1], position.pos[2], false);
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@ -454,8 +453,6 @@ namespace MWWorld
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delete mPlayer;
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delete mSkyManager;
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delete mGlobalVariables;
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//delete mPhysEngine;
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}
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MWWorld::Player& World::getPlayer()
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@ -717,7 +714,6 @@ namespace MWWorld
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void World::changeToExteriorCell (const ESM::Position& position)
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{
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std::cout << "to exterior cell";
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int x = 0;
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int y = 0;
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