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function declaration
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@ -547,6 +547,12 @@ namespace Physic
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#endif
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#endif
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};
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};
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std::string PhysicEngine::sphereTest(float radius,btVector3& pos)
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{
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}
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std::vector<std::string> PhysicEngine::getCollisions(const std::string& name)
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std::vector<std::string> PhysicEngine::getCollisions(const std::string& name)
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{
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{
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RigidBody* body = getRigidBody(name);
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RigidBody* body = getRigidBody(name);
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@ -306,6 +306,8 @@ namespace Physic
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std::pair<bool, float> sphereCast (float radius, btVector3& from, btVector3& to);
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std::pair<bool, float> sphereCast (float radius, btVector3& from, btVector3& to);
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///< @return (hit, relative distance)
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///< @return (hit, relative distance)
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std::string sphereTest(float radius,btVector3& pos);
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std::vector<std::string> getCollisions(const std::string& name);
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std::vector<std::string> getCollisions(const std::string& name);
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//event list of non player object
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//event list of non player object
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