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Enable vertex buffer objects in RigGeometry
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@ -71,6 +71,7 @@ RigGeometry::RigGeometry()
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setCullCallback(new UpdateRigGeometry);
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setUpdateCallback(new UpdateRigBounds);
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setSupportsDisplayList(false);
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setUseVertexBufferObjects(true);
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setComputeBoundingBoxCallback(new DummyComputeBoundCallback);
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}
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