From 5c51674070a41a261b8d6b4b9b7b944960ce3326 Mon Sep 17 00:00:00 2001 From: Jason Hooks Date: Wed, 20 Jun 2012 13:14:27 -0400 Subject: [PATCH] update --- apps/openmw/mwworld/physicssystem.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index 94f39da7d..530881ec9 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -213,8 +213,6 @@ namespace MWWorld if(it->first == "player"){ coord = playerphysics->ps.origin; - //playerphysics->ps.speed = 480.0f; - //std::cout << "Position" << coord << "\n"; } @@ -302,7 +300,6 @@ namespace MWWorld void PhysicsSystem::scaleObject (const std::string& handle, float scale) { - /* if(handleToMesh.find(handle) != handleToMesh.end()) { btTransform transform = mEngine->getRigidBody(handle)->getWorldTransform(); @@ -311,7 +308,7 @@ namespace MWWorld Ogre::Quaternion quat = Ogre::Quaternion(transform.getRotation().getW(), transform.getRotation().getX(), transform.getRotation().getY(), transform.getRotation().getZ()); Ogre::Vector3 vec = Ogre::Vector3(transform.getOrigin().getX(), transform.getOrigin().getY(), transform.getOrigin().getZ()); addObject(handle, handleToMesh[handle], quat, scale, vec); - }*/ + } } bool PhysicsSystem::toggleCollisionMode()