[Server] Use correct argument for SetObjectSummonDuration()

This commit is contained in:
David Cernat 2019-12-01 10:41:07 +02:00
parent 47b666c1f9
commit 610e0558c8
2 changed files with 2 additions and 2 deletions

View File

@ -404,7 +404,7 @@ void ObjectFunctions::SetObjectSummonState(bool summonState) noexcept
tempObject.isSummon = summonState;
}
void ObjectFunctions::SetObjectSummonDuration(float summonDuration) noexcept
void ObjectFunctions::SetObjectSummonDuration(double summonDuration) noexcept
{
tempObject.summonDuration = summonDuration;
}

View File

@ -790,7 +790,7 @@ public:
* \param summonDuration The summon duration.
* \return void
*/
static void SetObjectSummonDuration(float summonDuration) noexcept;
static void SetObjectSummonDuration(double summonDuration) noexcept;
/**
* \brief Set the player ID of the summoner of the temporary object stored on the server.