From 66a754e9aa515b5b5c9e993e8608ef501b59110c Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 7 Mar 2013 15:25:22 +0100 Subject: [PATCH] Fix tooltip position when hovering the crosshair over NPCs --- apps/openmw/mwworld/worldimp.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 7d3efe3e8..33a9b52bf 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -996,13 +996,7 @@ namespace MWWorld if (!object.isEmpty ()) { Ogre::SceneNode* node = object.getRefData().getBaseNode(); - Ogre::AxisAlignedBox bounds; - int i; - for (i=0; inumAttachedObjects(); ++i) - { - Ogre::MovableObject* ob = node->getAttachedObject(i); - bounds.merge(ob->getWorldBoundingBox()); - } + Ogre::AxisAlignedBox bounds = node->_getWorldAABB(); if (bounds.isFinite()) { Vector4 screenCoords = mRendering->boundingBoxToScreen(bounds);