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Reset filter when starting a trade
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@ -80,7 +80,7 @@ namespace MWGui
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void TradeWindow::startTrade(const MWWorld::Ptr& actor)
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void TradeWindow::startTrade(const MWWorld::Ptr& actor)
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{
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{
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mPtr = actor;
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mPtr = actor;
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mCurrentBalance = 0;
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mCurrentBalance = 0;
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@ -102,6 +102,8 @@ namespace MWGui
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// Careful here. setTitle may cause size updates, causing itemview redraw, so make sure to do it last
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// Careful here. setTitle may cause size updates, causing itemview redraw, so make sure to do it last
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// or we end up using a possibly invalid model.
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// or we end up using a possibly invalid model.
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setTitle(MWWorld::Class::get(actor).getName(actor));
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setTitle(MWWorld::Class::get(actor).getName(actor));
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onFilterChanged(mFilterAll);
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}
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}
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void TradeWindow::onFilterChanged(MyGUI::Widget* _sender)
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void TradeWindow::onFilterChanged(MyGUI::Widget* _sender)
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