[Client] Fix iteration through summoned creature map in ObjectList

This commit is contained in:
David Cernat 2022-04-27 00:39:12 +03:00
parent 06dfbe4aec
commit 6b1c83f629

View File

@ -550,6 +550,7 @@ void ObjectList::spawnObjects(MWWorld::CellStore* cellStore)
foundSummonedCreature = true; foundSummonedCreature = true;
break; break;
} }
++it;
} }
// If it is, update its creatureActorId // If it is, update its creatureActorId