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[Client] Fix ProcessorGameTime ID
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@ -6,6 +6,8 @@
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#define OPENMW_PROCESSORGAMETIME_HPP
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#include <apps/openmw/mwbase/world.hpp>
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#include <apps/openmw/mwbase/environment.hpp>
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#include "apps/openmw/mwmp/PlayerProcessor.hpp"
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namespace mwmp
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@ -15,7 +17,7 @@ namespace mwmp
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public:
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ProcessorGameTime()
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{
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BPP_INIT(ID_PLAYER_CHARCLASS)
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BPP_INIT(ID_GAME_TIME)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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