From 780055899d2f8287f7a6bc7849c576607c031f36 Mon Sep 17 00:00:00 2001 From: Nelsson Huotari Date: Thu, 9 May 2019 21:26:34 +0300 Subject: [PATCH] Don't add empty primitive sets to geometry. --- apps/opencs/view/render/terrainselection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/opencs/view/render/terrainselection.cpp b/apps/opencs/view/render/terrainselection.cpp index 93a904689..cefcfa117 100644 --- a/apps/opencs/view/render/terrainselection.cpp +++ b/apps/opencs/view/render/terrainselection.cpp @@ -127,7 +127,7 @@ void CSVRender::TerrainSelection::update() mGeometry->setVertexArray(vertices); osg::ref_ptr drawArrays = new osg::DrawArrays(osg::PrimitiveSet::LINES); drawArrays->setCount(vertices->size()); - mGeometry->addPrimitiveSet(drawArrays); + if (vertices->size() != 0) mGeometry->addPrimitiveSet(drawArrays); mSelectionNode->addChild(mGeometry); }