From 7c17e27be4c5678f008ecf8b6584cca05a212211 Mon Sep 17 00:00:00 2001 From: Jan Borsodi Date: Tue, 14 Sep 2010 21:44:42 +0200 Subject: [PATCH] Set mode back to GM_Game when mode was not handled. --- apps/openmw/mwgui/window_manager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index 85d64655d..afae2134d 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -114,6 +114,7 @@ void WindowManager::updateVisible() } // All other modes are ignored + mode = GM_Game; } void WindowManager::setValue (const std::string& id, const MWMechanics::Stat& value)