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[Client] Add clearer debug messages for Actor initialization
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@ -240,7 +240,7 @@ void Cell::initializeLocalActor(const MWWorld::Ptr& ptr)
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Main::get().getCellController()->setLocalActorRecord(mapIndex, getDescription());
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LOG_APPEND(Log::LOG_INFO, "- Initialized LocalActor %s", mapIndex.c_str());
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LOG_APPEND(Log::LOG_INFO, "- Initialized LocalActor %s in %s", mapIndex.c_str(), getDescription().c_str());
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}
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void Cell::initializeLocalActors()
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@ -267,7 +267,7 @@ void Cell::initializeDedicatedActor(const MWWorld::Ptr& ptr)
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Main::get().getCellController()->setDedicatedActorRecord(mapIndex, getDescription());
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LOG_APPEND(Log::LOG_INFO, "- Initialized DedicatedActor %s", mapIndex.c_str());
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LOG_APPEND(Log::LOG_INFO, "- Initialized DedicatedActor %s in %s", mapIndex.c_str(), getDescription().c_str());
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}
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void Cell::initializeDedicatedActors(ActorList& actorList)
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