mirror of
https://github.com/TES3MP/TES3MP.git
synced 2025-09-28 15:41:13 -04:00
[General] Use default value of false for Attack booleans in BaseStructs
This commit is contained in:
parent
2249450b0e
commit
868ad2b78f
@ -82,17 +82,17 @@ namespace mwmp
|
||||
float damage;
|
||||
float attackStrength;
|
||||
|
||||
bool isHit;
|
||||
bool success;
|
||||
bool block;
|
||||
bool isHit = false;
|
||||
bool success = false;
|
||||
bool block = false;
|
||||
|
||||
bool pressed;
|
||||
bool instant;
|
||||
bool knockdown;
|
||||
bool applyWeaponEnchantment;
|
||||
bool applyAmmoEnchantment;
|
||||
bool pressed = false;
|
||||
bool instant = false;
|
||||
bool knockdown = false;
|
||||
bool applyWeaponEnchantment = false;
|
||||
bool applyAmmoEnchantment = false;
|
||||
|
||||
bool shouldSend;
|
||||
bool shouldSend = false;
|
||||
};
|
||||
|
||||
class Cast
|
||||
|
Loading…
x
Reference in New Issue
Block a user