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Silence the compiler.
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@ -128,8 +128,8 @@ void WindowManager::updateVisible()
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int eff = shown & allowed;
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int eff = shown & allowed;
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// Show the windows we want
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// Show the windows we want
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map -> setVisible( eff & GW_Map );
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map -> setVisible( (eff & GW_Map) != 0 );
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stats -> setVisible( eff & GW_Stats );
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stats -> setVisible( (eff & GW_Stats) != 0 );
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#if 0
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#if 0
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// inventory -> setVisible( eff & GW_Inventory );
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// inventory -> setVisible( eff & GW_Inventory );
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#endif
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#endif
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