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Make formatting consistent, part 2
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@ -486,6 +486,7 @@ bool LocalPlayer::CharGenThread() // ToDo: need fix
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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(*Npc()) = *player.get<ESM::NPC>()->mBase;
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(*Npc()) = *player.get<ESM::NPC>()->mBase;
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printf("Sending ID_GAME_BASE_INFO to server with my CharGen info");
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GetNetworking()->GetPacket(ID_GAME_BASE_INFO)->Send(this);
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GetNetworking()->GetPacket(ID_GAME_BASE_INFO)->Send(this);
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if (CharGenStage()->end != 1)
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if (CharGenStage()->end != 1)
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