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[Client] Add back mistakenly removed setting of mpNums for spawns
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@ -408,6 +408,8 @@ void ObjectList::spawnObjects(MWWorld::CellStore* cellStore)
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MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), baseObject.refId, 1);
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MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), baseObject.refId, 1);
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MWWorld::Ptr newPtr = ref.getPtr();
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MWWorld::Ptr newPtr = ref.getPtr();
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newPtr.getCellRef().setMpNum(baseObject.mpNum);
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newPtr = MWBase::Environment::get().getWorld()->placeObject(newPtr, cellStore, baseObject.position);
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newPtr = MWBase::Environment::get().getWorld()->placeObject(newPtr, cellStore, baseObject.position);
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MWMechanics::CreatureStats& creatureStats = newPtr.getClass().getCreatureStats(newPtr);
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MWMechanics::CreatureStats& creatureStats = newPtr.getClass().getCreatureStats(newPtr);
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