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[Client] Don't open up main menu when player's death animation finishes
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@ -1379,7 +1379,17 @@ namespace MWMechanics
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if( iter->first == getPlayer())
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{
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//player's death animation is over
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MWBase::Environment::get().getStateManager()->askLoadRecent();
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/*
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Start of tes3mp change (major)
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The main menu no longer opens when the local player dies,
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because of automatic respawning by default
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*/
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//MWBase::Environment::get().getStateManager()->askLoadRecent();
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/*
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End of tes3mp change (major)
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*/
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}
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else
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{
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