Fix wrong detection of diseases

This commit is contained in:
scrawl 2013-04-14 17:51:17 +02:00
parent 254c6840d8
commit a57fbbb168

View File

@ -80,7 +80,7 @@ namespace MWMechanics
const ESM::Spell *spell = const ESM::Spell *spell =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (iter->first); MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (iter->first);
if (spell->mData.mFlags & ESM::Spell::ST_Disease) if (spell->mData.mType == ESM::Spell::ST_Disease)
return true; return true;
} }
@ -94,7 +94,7 @@ namespace MWMechanics
const ESM::Spell *spell = const ESM::Spell *spell =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (iter->first); MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (iter->first);
if (spell->mData.mFlags & ESM::Spell::ST_Blight) if (spell->mData.mType == ESM::Spell::ST_Blight)
return true; return true;
} }