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Fix(Client): Fix rotation order for received onObjectRotate packets
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@ -783,7 +783,7 @@ void ObjectList::rotateObjects(MWWorld::CellStore* cellStore)
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ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
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ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
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MWBase::Environment::get().getWorld()->rotateObject(ptrFound,
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MWBase::Environment::get().getWorld()->rotateObject(ptrFound,
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baseObject.position.rot[0], baseObject.position.rot[1], baseObject.position.rot[2]);
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baseObject.position.rot[0], baseObject.position.rot[1], baseObject.position.rot[2], MWBase::RotationFlag_none);
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}
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}
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}
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}
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}
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}
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