From 60a7d3d6e0af503f81e3e5ec9b1b0c007f2cf000 Mon Sep 17 00:00:00 2001 From: Lennart Bernhardt Date: Sun, 6 Aug 2017 20:10:56 +0200 Subject: [PATCH 1/3] Fade out music before change occurs --- apps/openmw/mwsound/soundmanagerimp.cpp | 40 +++++++++++++++++++++++-- apps/openmw/mwsound/soundmanagerimp.hpp | 6 ++++ 2 files changed, 43 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 53c0643f6..97030643f 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -34,7 +34,7 @@ namespace MWSound { - SoundManager::SoundManager(const VFS::Manager* vfs, const std::map& fallbackMap, bool useSound) + SoundManager::SoundManager(const VFS::Manager* vfs, const std::map& fallbackMap, bool useSound) : mVFS(vfs) , mFallback(fallbackMap) , mOutput(new DEFAULT_OUTPUT(*this)) @@ -328,9 +328,23 @@ namespace MWSound } } + void SoundManager::advanceMusic(const std::string& filename) + { + if (!isMusicPlaying()) + { + streamMusicFull(filename); + return; + } + + mMusicFader = 0.5f; + mNextMusic = filename; + + mMusic->setFadeout(mMusicFader); + } + void SoundManager::streamMusic(const std::string& filename) { - streamMusicFull("Music/"+filename); + advanceMusic("Music/"+filename); } void SoundManager::startRandomTitle() @@ -370,7 +384,7 @@ namespace MWSound i = (i+1) % filelist.size(); } - streamMusicFull(filelist[i]); + advanceMusic(filelist[i]); } bool SoundManager::isMusicPlaying() @@ -1029,6 +1043,25 @@ namespace MWSound } + void SoundManager::updateMusic(float duration) + { + if (!mNextMusic.empty()) + { + mMusic->updateFade(duration); + + mOutput->startUpdate(); + mOutput->updateStream(mMusic); + mOutput->finishUpdate(); + + if (mMusic->getRealVolume() <= 0.f) + { + streamMusicFull(mNextMusic); + mNextMusic.clear(); + } + } + } + + void SoundManager::update(float duration) { if(!mOutput->isInitialized()) @@ -1040,6 +1073,7 @@ namespace MWSound updateSounds(duration); updateRegionSound(duration); updateWaterSound(duration); + updateMusic(duration); } } diff --git a/apps/openmw/mwsound/soundmanagerimp.hpp b/apps/openmw/mwsound/soundmanagerimp.hpp index bf628b102..1c5348e65 100644 --- a/apps/openmw/mwsound/soundmanagerimp.hpp +++ b/apps/openmw/mwsound/soundmanagerimp.hpp @@ -114,9 +114,15 @@ namespace MWSound MWBase::SoundStreamPtr playVoice(DecoderPtr decoder, const osg::Vec3f &pos, bool playlocal); void streamMusicFull(const std::string& filename); + void advanceMusic(const std::string& filename); + void updateSounds(float duration); void updateRegionSound(float duration); void updateWaterSound(float duration); + void updateMusic(float duration); + + float mMusicFader; + std::string mNextMusic; float volumeFromType(PlayType type) const; From 7b8278ae45941226a555a5c9dd4840d9fc57eca1 Mon Sep 17 00:00:00 2001 From: Lennart Bernhardt Date: Tue, 8 Aug 2017 03:17:40 +0200 Subject: [PATCH 2/3] remove redundant mMusicFader variable --- apps/openmw/mwsound/soundmanagerimp.cpp | 3 +-- apps/openmw/mwsound/soundmanagerimp.hpp | 1 - 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 97030643f..88ee42b01 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -336,10 +336,9 @@ namespace MWSound return; } - mMusicFader = 0.5f; mNextMusic = filename; - mMusic->setFadeout(mMusicFader); + mMusic->setFadeout(0.5f); } void SoundManager::streamMusic(const std::string& filename) diff --git a/apps/openmw/mwsound/soundmanagerimp.hpp b/apps/openmw/mwsound/soundmanagerimp.hpp index 1c5348e65..5d911d4be 100644 --- a/apps/openmw/mwsound/soundmanagerimp.hpp +++ b/apps/openmw/mwsound/soundmanagerimp.hpp @@ -121,7 +121,6 @@ namespace MWSound void updateWaterSound(float duration); void updateMusic(float duration); - float mMusicFader; std::string mNextMusic; float volumeFromType(PlayType type) const; From 546352dbe311a11cbd1e2da9335ef38b9197d59f Mon Sep 17 00:00:00 2001 From: Lennart Bernhardt Date: Tue, 8 Aug 2017 03:31:01 +0200 Subject: [PATCH 3/3] avoid starting sound updates more than necessary --- apps/openmw/mwsound/soundmanagerimp.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 88ee42b01..c6f663059 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -938,6 +938,8 @@ namespace MWSound env ); + updateMusic(duration); + // Check if any sounds are finished playing, and trash them SoundMap::iterator snditer = mActiveSounds.begin(); while(snditer != mActiveSounds.end()) @@ -1048,9 +1050,7 @@ namespace MWSound { mMusic->updateFade(duration); - mOutput->startUpdate(); mOutput->updateStream(mMusic); - mOutput->finishUpdate(); if (mMusic->getRealVolume() <= 0.f) { @@ -1072,7 +1072,6 @@ namespace MWSound updateSounds(duration); updateRegionSound(duration); updateWaterSound(duration); - updateMusic(duration); } }