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update DejaVuFontLicense entry
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@ -487,9 +487,7 @@ if(WIN32)
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INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
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INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
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INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
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INSTALL(FILES
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"${OpenMW_SOURCE_DIR}/files/mygui/DejaVu Font License.txt"
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DESTINATION ".")
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INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/mygui/DejaVuFontLicense.txt" DESTINATION ".")
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INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/settings-default.cfg" DESTINATION "." CONFIGURATIONS Debug)
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INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/settings-default.cfg" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
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INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/gamecontrollerdb.txt" DESTINATION "." CONFIGURATIONS Debug)
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@ -13,7 +13,7 @@ OpenMW also comes with OpenMW-CS, a replacement for Bethesda's Construction Set.
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* IRC: #openmw on irc.freenode.net
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Font Licenses:
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* DejaVuLGCSansMono.ttf: custom (see [files/mygui/DejaVu Font License.txt](https://github.com/OpenMW/openmw/blob/master/files/mygui/DejaVu%20Font%20License.txt) for more information)
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* DejaVuLGCSansMono.ttf: custom (see [files/mygui/DejaVuFontLicense.txt](https://github.com/OpenMW/openmw/blob/master/files/mygui/DejaVuFontLicense.txt) for more information)
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Current Status
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--------------
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