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[General] Make sure data in guiMessageBox is compressed
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@ -17,7 +17,7 @@ void PacketGUIBoxes::Packet(RakNet::BitStream *bs, bool send)
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RW(player->guiMessageBox.type, send);
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RW(player->guiMessageBox.label, send);
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RW(player->guiMessageBox.data, send);
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RW(player->guiMessageBox.data, send, true);
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if (player->guiMessageBox.type == BasePlayer::GUIMessageBox::CustomMessageBox)
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RW(player->guiMessageBox.buttons, send);
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