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@ -289,7 +289,7 @@ void Networking::Update(RakNet::Packet *packet)
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if (!killer)
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killer = player;
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else if(killer->GetID() == player->GetID())
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else if (killer->GetID() == player->GetID())
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reason = 2; //suicide
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else
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reason = 1; //killed
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@ -406,7 +406,7 @@ void Networking::NewPlayer(RakNet::RakNetGUID guid)
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void Networking::DisconnectPlayer(RakNet::RakNetGUID guid)
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{
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Player *player = Players::GetPlayer(guid);
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if(!player)
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if (!player)
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return;
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Script::Call<Script::CallbackIdentity("OnPlayerDisconnect")>(player->GetID());
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controller->GetPacket(ID_USER_DISCONNECTED)->Send(player, true);
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