mirror of
https://github.com/TES3MP/TES3MP.git
synced 2025-10-01 00:50:15 -04:00
[General] Don't send packets for dead LocalActors, to fix Position spam
This commit is contained in:
parent
5bd95628ce
commit
cc559cf8e2
@ -42,12 +42,16 @@ LocalActor::~LocalActor()
|
|||||||
|
|
||||||
void LocalActor::update(bool forceUpdate)
|
void LocalActor::update(bool forceUpdate)
|
||||||
{
|
{
|
||||||
updatePosition(forceUpdate);
|
|
||||||
updateAnimFlags(forceUpdate);
|
|
||||||
updateAnimPlay();
|
|
||||||
updateSpeech();
|
|
||||||
updateStatsDynamic(forceUpdate);
|
updateStatsDynamic(forceUpdate);
|
||||||
updateAttack();
|
|
||||||
|
if (forceUpdate || !creatureStats.mDead)
|
||||||
|
{
|
||||||
|
updatePosition(forceUpdate);
|
||||||
|
updateAnimFlags(forceUpdate);
|
||||||
|
updateAnimPlay();
|
||||||
|
updateSpeech();
|
||||||
|
updateAttack();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalActor::updateCell()
|
void LocalActor::updateCell()
|
||||||
@ -183,6 +187,8 @@ void LocalActor::updateStatsDynamic(bool forceUpdate)
|
|||||||
magicka.writeState(creatureStats.mDynamic[1]);
|
magicka.writeState(creatureStats.mDynamic[1]);
|
||||||
fatigue.writeState(creatureStats.mDynamic[2]);
|
fatigue.writeState(creatureStats.mDynamic[2]);
|
||||||
|
|
||||||
|
creatureStats.mDead = ptrCreatureStats->isDead();
|
||||||
|
|
||||||
statTimer = 0;
|
statTimer = 0;
|
||||||
|
|
||||||
mwmp::Main::get().getNetworking()->getActorList()->addStatsDynamicActor(*this);
|
mwmp::Main::get().getNetworking()->getActorList()->addStatsDynamicActor(*this);
|
||||||
|
@ -54,6 +54,7 @@ namespace mwmp
|
|||||||
struct SimpleCreatureStats
|
struct SimpleCreatureStats
|
||||||
{
|
{
|
||||||
ESM::StatState<float> mDynamic[3];
|
ESM::StatState<float> mDynamic[3];
|
||||||
|
bool mDead;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user