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[Client] Add resurrect() method to DedicatedPlayer
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@ -459,6 +459,20 @@ void DedicatedPlayer::equipItem(std::string itemId, bool noSound)
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}
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}
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}
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}
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void DedicatedPlayer::resurrect()
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{
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creatureStats.mDead = false;
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if (creatureStats.mDynamic[0].mMod < 1)
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creatureStats.mDynamic[0].mMod = 1;
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creatureStats.mDynamic[0].mCurrent = creatureStats.mDynamic[0].mMod;
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MWBase::Environment::get().getMechanicsManager()->resurrect(getPtr());
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MWMechanics::DynamicStat<float> health;
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health.readState(creatureStats.mDynamic[0]);
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getPtr().getClass().getCreatureStats(getPtr()).setHealth(health);
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}
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void DedicatedPlayer::updateMarker()
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void DedicatedPlayer::updateMarker()
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{
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{
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if (!markerEnabled)
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if (!markerEnabled)
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@ -46,6 +46,7 @@ namespace mwmp
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void playSpeech();
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void playSpeech();
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void equipItem(std::string itemId, bool noSound = false);
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void equipItem(std::string itemId, bool noSound = false);
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void resurrect();
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void updateMarker();
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void updateMarker();
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void removeMarker();
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void removeMarker();
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@ -32,18 +32,7 @@ namespace mwmp
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{
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{
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LOG_APPEND(TimedLog::LOG_INFO, "- Packet was about %s", player->npc.mName.c_str());
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LOG_APPEND(TimedLog::LOG_INFO, "- Packet was about %s", player->npc.mName.c_str());
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player->creatureStats.mDead = false;
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static_cast<DedicatedPlayer*>(player)->resurrect();
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if (player->creatureStats.mDynamic[0].mMod < 1)
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player->creatureStats.mDynamic[0].mMod = 1;
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player->creatureStats.mDynamic[0].mCurrent = player->creatureStats.mDynamic[0].mMod;
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MWWorld::Ptr ptr = static_cast<DedicatedPlayer*>(player)->getPtr();
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MWBase::Environment::get().getMechanicsManager()->resurrect(ptr);
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MWMechanics::DynamicStat<float> health;
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health.readState(player->creatureStats.mDynamic[0]);
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ptr.getClass().getCreatureStats(ptr).setHealth(health);
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}
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}
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}
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}
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};
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};
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