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fix
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@ -27,7 +27,7 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration)
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{
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const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mActorId, false);
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if(target == MWWorld::Ptr()) return false;
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if(target == MWWorld::Ptr()) return true;
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mTimer = mTimer + duration;
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mStuckTimer = mStuckTimer + duration;
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