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Remove unused functions, improve formatting, handle terrain edit click
This commit is contained in:
parent
1046d57190
commit
dc7dc93320
@ -360,11 +360,6 @@ float CSVRender::Cell::getSumOfAlteredAndTrueHeight(int cellX, int cellY, int in
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return mTerrainStorage->getSumOfAlteredAndTrueHeight(cellX, cellY, inCellX, inCellY);
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}
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float* CSVRender::Cell::getAlteredHeights()
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{
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return mTerrainStorage->getAlteredHeights();
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}
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float* CSVRender::Cell::getAlteredHeight(int inCellX, int inCellY)
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{
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return mTerrainStorage->getAlteredHeight(inCellX, inCellY);
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@ -124,8 +124,6 @@ namespace CSVRender
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float getSumOfAlteredAndTrueHeight(int cellX, int cellY, int inCellX, int inCellY);
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float* getAlteredHeights();
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float* getAlteredHeight(int inCellX, int inCellY);
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void resetAlteredHeights();
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@ -796,26 +796,21 @@ CSVRender::Cell* CSVRender::PagedWorldspaceWidget::getCell(const CSMWorld::CellC
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if (searchResult != mCells.end())
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return searchResult->second;
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else
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return 0;
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return nullptr;
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}
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void CSVRender::PagedWorldspaceWidget::setCellAlteredHeight(const CSMWorld::CellCoordinates& coords, int inCellX, int inCellY, float height)
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{
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std::map<CSMWorld::CellCoordinates, Cell*>::iterator searchResult = mCells.find(coords);
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if (searchResult != mCells.end()) searchResult->second->setAlteredHeight(inCellX, inCellY, height);
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}
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float* CSVRender::PagedWorldspaceWidget::getCellAlteredHeights(const CSMWorld::CellCoordinates& coords)
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{
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std::map<CSMWorld::CellCoordinates, Cell*>::iterator searchResult = mCells.find(coords);
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if (searchResult != mCells.end()) return searchResult->second->getAlteredHeights();
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return nullptr;
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if (searchResult != mCells.end())
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searchResult->second->setAlteredHeight(inCellX, inCellY, height);
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}
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float* CSVRender::PagedWorldspaceWidget::getCellAlteredHeight(const CSMWorld::CellCoordinates& coords, int inCellX, int inCellY)
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{
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std::map<CSMWorld::CellCoordinates, Cell*>::iterator searchResult = mCells.find(coords);
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if (searchResult != mCells.end()) return searchResult->second->getAlteredHeight(inCellX, inCellY);
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if (searchResult != mCells.end())
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return searchResult->second->getAlteredHeight(inCellX, inCellY);
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return nullptr;
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}
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@ -128,8 +128,6 @@ namespace CSVRender
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void setCellAlteredHeight(const CSMWorld::CellCoordinates& coords, int inCellX, int inCellY, float height);
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float* getCellAlteredHeights(const CSMWorld::CellCoordinates& coords);
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float* getCellAlteredHeight(const CSMWorld::CellCoordinates& coords, int inCellX, int inCellY);
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void resetAllAlteredHeights();
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@ -93,6 +93,24 @@ void CSVRender::TerrainShapeMode::primaryEditPressed(const WorldspaceHitResult&
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if (hit.hit && hit.tag == 0)
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{
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if (mShapeEditTool == 4)
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setFlattenToolTargetHeight(hit);
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if (mDragMode == InteractionType_PrimaryEdit && mShapeEditTool > 0)
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{
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std::string cellId = getWorldspaceWidget().getCellId (hit.worldPos);
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if (mShapeEditTool > 0) editTerrainShapeGrid(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), true);
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applyTerrainEditChanges();
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}
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if (mDragMode == InteractionType_PrimarySelect)
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{
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 0, true);
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}
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if (mDragMode == InteractionType_SecondarySelect)
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{
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1, true);
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}
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}
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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@ -131,21 +149,7 @@ bool CSVRender::TerrainShapeMode::primaryEditStartDrag (const QPoint& pos)
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mEditingPos = hit.worldPos;
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mIsEditing = true;
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if (mShapeEditTool == 4)
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{
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std::pair<int, int> vertexCoords = CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos);
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std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
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int inCellX = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.first);
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int inCellY = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.second);
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
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const CSMWorld::LandHeightsColumn::DataType landShapePointer =
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landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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mTargetHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
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}
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setFlattenToolTargetHeight(hit);
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}
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return true;
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@ -216,138 +220,7 @@ void CSVRender::TerrainShapeMode::dragCompleted(const QPoint& pos)
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mIsEditing = false;
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}
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std::sort(mAlteredCells.begin(), mAlteredCells.end());
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std::set<CSMWorld::CellCoordinates> removeDuplicates(mAlteredCells.begin(), mAlteredCells.end());
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mAlteredCells.assign(removeDuplicates.begin(), removeDuplicates.end());
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
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int landnormalsColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex);
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QUndoStack& undoStack = document.getUndoStack();
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bool passing = false;
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int passes = 0;
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while (passing == false) // Multiple passes are needed when steepness problems arise for both x and y axis simultaneously
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{
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passing = true;
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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limitAlteredHeights(cellCoordinates);
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}
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std::reverse(mAlteredCells.begin(), mAlteredCells.end()); //Instead of alphabetical order, this should be fixed to sort cells by cell coordinates
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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if (!limitAlteredHeights(cellCoordinates, true)) passing = false;
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}
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++passes;
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if (passes > 2)
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{
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Log(Debug::Warning) << "Warning: User edit exceeds accepted slope steepness. Automatic limiting has failed, edit has been discarded.";
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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paged->resetAllAlteredHeights();
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mAlteredCells.clear();
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return;
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}
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}
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}
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undoStack.beginMacro ("Edit shape and normal records");
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
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const CSMWorld::LandHeightsColumn::DataType landShapePointer = landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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CSMWorld::LandHeightsColumn::DataType landShapeNew(landShapePointer);
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for(int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for(int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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if (paged->getCellAlteredHeight(cellCoordinates, i, j))
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = landShapePointer[j * ESM::Land::LAND_SIZE + i] + *paged->getCellAlteredHeight(cellCoordinates, i, j);
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else
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = 0;
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}
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}
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}
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if (allowLandShapeEditing(cellId) == true) pushEditToCommand(landShapeNew, document, landTable, cellId);
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}
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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const CSMWorld::LandHeightsColumn::DataType landShapePointer = landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landRightShapePointer = landTable.data(landTable.getModelIndex(CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY()), landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landDownShapePointer = landTable.data(landTable.getModelIndex(CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1), landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandNormalsColumn::DataType landNormalsPointer = landTable.data(landTable.getModelIndex(cellId, landnormalsColumn)).value<CSMWorld::LandNormalsColumn::DataType>();
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CSMWorld::LandNormalsColumn::DataType landNormalsNew(landNormalsPointer);
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for(int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for(int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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float v1[3];
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float v2[3];
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float normal[3];
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float hyp;
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v1[0] = 128;
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v1[1] = 0;
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if (i < ESM::Land::LAND_SIZE - 1) v1[2] = landShapePointer[j * ESM::Land::LAND_SIZE + i + 1] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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{
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bool noCell = document.getData().getCells().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY())) == -1;
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bool noLand = document.getData().getLand().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY())) == -1;
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if (!noLand && !noCell)
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v1[2] = landRightShapePointer[j * ESM::Land::LAND_SIZE + 1] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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v1[2] = 0;
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}
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v2[0] = 0;
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v2[1] = 128;
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if (j < ESM::Land::LAND_SIZE - 1) v2[2] = landShapePointer[(j + 1) * ESM::Land::LAND_SIZE + i] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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{
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bool noCell = document.getData().getCells().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1)) == -1;
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bool noLand = document.getData().getLand().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1)) == -1;
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if (!noLand && !noCell)
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v2[2] = landDownShapePointer[ESM::Land::LAND_SIZE + i] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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v2[2] = 0;
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}
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normal[1] = v1[2]*v2[0] - v1[0]*v2[2];
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normal[0] = v1[1]*v2[2] - v1[2]*v2[1];
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normal[2] = v1[0]*v2[1] - v1[1]*v2[0];
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hyp = sqrt(normal[0]*normal[0] + normal[1]*normal[1] + normal[2]*normal[2]) / 127.0f;
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normal[0] /= hyp;
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normal[1] /= hyp;
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normal[2] /= hyp;
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 0] = normal[0];
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 1] = normal[1];
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landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 2] = normal[2];
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}
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}
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if (allowLandShapeEditing(cellId) == true) pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
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}
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undoStack.endMacro();
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mAlteredCells.clear();
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applyTerrainEditChanges();
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if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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paged->resetAllAlteredHeights();
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@ -369,6 +242,143 @@ void CSVRender::TerrainShapeMode::dragWheel (int diff, double speedFactor)
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{
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}
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void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
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{
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std::sort(mAlteredCells.begin(), mAlteredCells.end());
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std::set<CSMWorld::CellCoordinates> removeDuplicates(mAlteredCells.begin(), mAlteredCells.end());
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mAlteredCells.assign(removeDuplicates.begin(), removeDuplicates.end());
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
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int landnormalsColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandNormalsIndex);
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QUndoStack& undoStack = document.getUndoStack();
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bool passing = false;
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int passes = 0;
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while (passing == false) // Multiple passes are needed when steepness problems arise for both x and y axis simultaneously
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{
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passing = true;
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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limitAlteredHeights(cellCoordinates);
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}
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std::reverse(mAlteredCells.begin(), mAlteredCells.end()); //Instead of alphabetical order, this should be fixed to sort cells by cell coordinates
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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if (!limitAlteredHeights(cellCoordinates, true)) passing = false;
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}
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++passes;
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if (passes > 2)
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{
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Log(Debug::Warning) << "Warning: User edit exceeds accepted slope steepness. Automatic limiting has failed, edit has been discarded.";
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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paged->resetAllAlteredHeights();
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mAlteredCells.clear();
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return;
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}
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}
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}
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undoStack.beginMacro ("Edit shape and normal records");
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
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const CSMWorld::LandHeightsColumn::DataType landShapePointer = landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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CSMWorld::LandHeightsColumn::DataType landShapeNew(landShapePointer);
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for(int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for(int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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if (paged->getCellAlteredHeight(cellCoordinates, i, j))
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = landShapePointer[j * ESM::Land::LAND_SIZE + i] + *paged->getCellAlteredHeight(cellCoordinates, i, j);
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else
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landShapeNew[j * ESM::Land::LAND_SIZE + i] = 0;
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}
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}
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}
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if (allowLandShapeEditing(cellId) == true) pushEditToCommand(landShapeNew, document, landTable, cellId);
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}
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for(CSMWorld::CellCoordinates cellCoordinates: mAlteredCells)
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{
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std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY());
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const CSMWorld::LandHeightsColumn::DataType landShapePointer = landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landRightShapePointer = landTable.data(landTable.getModelIndex(CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY()), landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandHeightsColumn::DataType landDownShapePointer = landTable.data(landTable.getModelIndex(CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1), landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
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const CSMWorld::LandNormalsColumn::DataType landNormalsPointer = landTable.data(landTable.getModelIndex(cellId, landnormalsColumn)).value<CSMWorld::LandNormalsColumn::DataType>();
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CSMWorld::LandNormalsColumn::DataType landNormalsNew(landNormalsPointer);
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for(int i = 0; i < ESM::Land::LAND_SIZE; ++i)
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{
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for(int j = 0; j < ESM::Land::LAND_SIZE; ++j)
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{
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float v1[3];
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float v2[3];
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float normal[3];
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float hyp;
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v1[0] = 128;
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v1[1] = 0;
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if (i < ESM::Land::LAND_SIZE - 1) v1[2] = landShapePointer[j * ESM::Land::LAND_SIZE + i + 1] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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{
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bool noCell = document.getData().getCells().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY())) == -1;
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bool noLand = document.getData().getLand().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX() + 1, cellCoordinates.getY())) == -1;
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if (!noLand && !noCell)
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v1[2] = landRightShapePointer[j * ESM::Land::LAND_SIZE + 1] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
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else
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v1[2] = 0;
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}
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v2[0] = 0;
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v2[1] = 128;
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if (j < ESM::Land::LAND_SIZE - 1) v2[2] = landShapePointer[(j + 1) * ESM::Land::LAND_SIZE + i] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
|
||||
else
|
||||
{
|
||||
bool noCell = document.getData().getCells().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1)) == -1;
|
||||
bool noLand = document.getData().getLand().searchId (CSMWorld::CellCoordinates::generateId(cellCoordinates.getX(), cellCoordinates.getY() + 1)) == -1;
|
||||
if (!noLand && !noCell)
|
||||
v2[2] = landDownShapePointer[ESM::Land::LAND_SIZE + i] - landShapePointer[j * ESM::Land::LAND_SIZE + i];
|
||||
else
|
||||
v2[2] = 0;
|
||||
}
|
||||
|
||||
normal[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
normal[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
normal[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
|
||||
hyp = sqrt(normal[0]*normal[0] + normal[1]*normal[1] + normal[2]*normal[2]) / 127.0f;
|
||||
|
||||
normal[0] /= hyp;
|
||||
normal[1] /= hyp;
|
||||
normal[2] /= hyp;
|
||||
|
||||
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 0] = normal[0];
|
||||
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 1] = normal[1];
|
||||
landNormalsNew[(j * ESM::Land::LAND_SIZE + i) * 3 + 2] = normal[2];
|
||||
}
|
||||
}
|
||||
if (allowLandShapeEditing(cellId) == true) pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
|
||||
}
|
||||
undoStack.endMacro();
|
||||
mAlteredCells.clear();
|
||||
}
|
||||
|
||||
void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>& vertexCoords, bool dragOperation)
|
||||
{
|
||||
int r = mBrushSize / 2;
|
||||
@ -460,6 +470,24 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
|
||||
}
|
||||
}
|
||||
|
||||
void CSVRender::TerrainShapeMode::setFlattenToolTargetHeight(const WorldspaceHitResult& hit)
|
||||
{
|
||||
std::pair<int, int> vertexCoords = CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos);
|
||||
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
|
||||
int inCellX = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.first);
|
||||
int inCellY = CSMWorld::CellCoordinates::vertexGlobalToInCellCoords(vertexCoords.second);
|
||||
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
|
||||
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
|
||||
const CSMWorld::LandHeightsColumn::DataType landShapePointer =
|
||||
landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
|
||||
|
||||
mTargetHeight = landShapePointer[inCellY * ESM::Land::LAND_SIZE + inCellX];
|
||||
}
|
||||
|
||||
|
||||
void CSVRender::TerrainShapeMode::alterHeight(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, float alteredHeight, bool useTool)
|
||||
{
|
||||
std::string cellId = CSMWorld::CellCoordinates::generateId(cellCoords.getX(), cellCoords.getY());
|
||||
|
@ -81,9 +81,15 @@ namespace CSVRender
|
||||
virtual void dragWheel (int diff, double speedFactor);
|
||||
virtual void dragMoveEvent (QDragMoveEvent *event);
|
||||
|
||||
/// Move pending alteredHeights changes to omwgame/omeaddon -data
|
||||
void applyTerrainEditChanges();
|
||||
|
||||
/// Handle brush mechanics for shape editing
|
||||
void editTerrainShapeGrid (const std::pair<int, int>& vertexCoords, bool dragOperation);
|
||||
|
||||
/// set the target height for flatten tool
|
||||
void setFlattenToolTargetHeight(const WorldspaceHitResult& hit);
|
||||
|
||||
/// Do a single height alteration for transient shape edit map
|
||||
void alterHeight(const CSMWorld::CellCoordinates& cellCoords, int inCellX, int inCellY, float alteredHeight, bool useTool = true);
|
||||
|
||||
|
@ -73,11 +73,6 @@ namespace CSVRender
|
||||
|
||||
}
|
||||
|
||||
float* TerrainStorage::getAlteredHeights()
|
||||
{
|
||||
return mAlteredHeight;
|
||||
}
|
||||
|
||||
float* TerrainStorage::getAlteredHeight(int inCellX, int inCellY)
|
||||
{
|
||||
return &mAlteredHeight[inCellY*ESM::Land::LAND_SIZE + inCellX];
|
||||
|
@ -1,6 +1,8 @@
|
||||
#ifndef OPENCS_RENDER_TERRAINSTORAGE_H
|
||||
#define OPENCS_RENDER_TERRAINSTORAGE_H
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <components/esmterrain/storage.hpp>
|
||||
|
||||
#include "../../model/world/data.hpp"
|
||||
@ -16,11 +18,10 @@ namespace CSVRender
|
||||
{
|
||||
public:
|
||||
TerrainStorage(const CSMWorld::Data& data);
|
||||
float mAlteredHeight[ESM::Land::LAND_SIZE * ESM::Land::LAND_SIZE + ESM::Land::LAND_SIZE];
|
||||
std::array<float, ESM::Land::LAND_SIZE * ESM::Land::LAND_SIZE> mAlteredHeight;
|
||||
void setAlteredHeight(int inCellX, int inCellY, float heightMap);
|
||||
void resetHeights();
|
||||
float getSumOfAlteredAndTrueHeight(int cellX, int cellY, int inCellX, int inCellY);
|
||||
float* getAlteredHeights();
|
||||
float* getAlteredHeight(int inCellX, int inCellY);
|
||||
|
||||
private:
|
||||
|
Loading…
x
Reference in New Issue
Block a user